Final Program

Sun, 19 July | Mon, 20 July | Tue, 21 July | Wed, 22 July | Thu, 23 July | Fri, 24 July

The times indicated are in "Central European Summer Time - CEST (Copenhagen)"

17:00 – 19:00 19:30 – 21:30

17:00 – 19:00 (CEST - Copenhagen)
Human-Computer Interaction

S301: Media Interaction: Engagement, Emotions and Digital Entertainment
Chair(s): Valdecir Becker, Brazil

  • Player Needs First: Understanding Player Needs before Designing a K-pop Themed Mobile Game
    Juan Oreste Braga De Oliveira, Antonio Felipe Cumaru Inhamuns, Brazil
  • Read Ahoy! A playful digital-physical Viking experience to engage children in finding and reading books
    Andrea Resmini, Bertil Lindenfalk, Sweden
  • Applying Designing Lines to Develop Audiovisual Systems
    Valdecir Becker, Daniel Gambaro, Rafael M. Toscano, Helder Bruno A.M. De Souza, Thainá Dos S. Gomes, Maria C.D. Silva, Ed Porto Bezerra, Brazil
  • Ethnographic Practice and the Problem of Context in Interaction Design Education
    Michael Lahey, United States
  • Pathway to a Human-Values Based Approach to Tackle Misinformation Online
    Lara S.G. Piccolo, United Kingdom; Alisson Puska, Roberto Pereira, Brazil; Tracie Farrell, United Kingdom
  • Tools with Histories: Exploring NFC-tagging to support hybrid documentation practices and knowledge discovery in makerspaces
    Daragh Byrne, Marti Louw, United States

S302: Models, Patterns and AI-Methods for Creating Smart and Flexible Interactive Systems
Chair(s): Christian Märtin, Germany

  • FaceForward – An AI-based Interactive System for Exploring the Personal Potential
    Elisabeth Veronica Mess, Dennis Rockstein, Christian Märtin, Germany
  • Modelling the Collaboration of a Patient and an Assisting Humanoid Robot during Training Tasks
    Peter Forbrig, Alexandru-Nicolae Bundea, Germany
  • Improving Dialogue Design and Control for Smartwatches by Reinforcement Learning Based Behavioral Acceptance Patterns
    Rainer Lutze, Klemens Waldhör, Germany
  • Modeling and Runtime Generation of Situation-aware Adaptations
    Christian Herdin, Christian Märtin, Germany

S303: Socio-cultural and Linguistic Aspects in Human-Computer Interaction
Chair(s): Christina Alexandris, Greece

  • Generating Graphic Representations of Spoken Interactions Revisited: The Tension Factor and Information Not Uttered in Journalistic Data
    Christina Alexandris, Dimitrios Mourouzidis, Vasilios Floros, Greece
  • Insights into the work of Editors of Digital Scholarly Editions for Correspondences
    Tobias Holstein, Uta Störl, Germany
  • Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course
    Massimiliano Dibitonto, Katarzyna Leszczynska, Elisa Cruciani, Carlo Maria Medaglia, Italy
  • Database Semantics for Talking Autonomous Robots
    Roland Hausser, Germany
  • Reading aloud in human-computer interaction: How spatial distribution of digital text units at an interactive tabletop contributes to the participants' shared understanding
    Svenja Heuser, Beatrice Arend, Patrick Sunnen, Luxembourg

S304: The Power of Inclusive Design - how this methodology helps building technology that works for all
Chair(s): Ulla Geisel, Germany

  • Using Inclusive Research to Promote Inclusive Design: Possibilities and Limitations in a Corporate Environment
    Greg Weinstein, United States
  • Inclusive Design - Go Beyond Accessibility
    Roland Buß, Germany
  • From UCD to HCD and Beyond - Conciliating the Human Aims between Philosophy and Design Education
    Romualdo Gondomar, Enric Mor, Spain
  • DICT and Seniors: How can Research Experience Help us Map Digital Competencies?
    Cecilia Henriques, Denise Pilar, Brazil

S305: User Research Methodologies
Chair(s): Emmanuelle Savarit, Peter Gregory Dunn, United Kingdom

  • Contextual Research - Why we Need to Research in Context to Deliver Great Products
    Sabrina Duda, Carolyn Warburton, Nissa Black, United Kingdom
  • A Successful Transformation of Work? An Exploratory Analysis on Requirements and Evaluation Criteria
    Julian Hildebrandt, Johanna Kluge, Martina Ziefle, Germany
  • BeaCON - A Research Framework Towards an Optimal Navigation
    Arun Balakrishna, Tom Gross, Germany
  • Documentation tasks with tablet or smartphone in the workplace: A study with respect to OSH
    Patricia Tegtmeier, Christiane Adomeit, Sascha Wischniewski, Germany
  • The Problems with Usability Testing
    Peter Gregory Dunn, Alice Hayes, United Kingdom

S306: User Experience Assessment Methods and Case Studies - III
Chair(s): Brian Pickering, United Kingdom

  • An Experimental Study of Typography using EEG Signal Parameters
    Ana Rita Teixeira, Anabela Gomes, Portugal
  • A new approach to measure user experience with voice-controlled intelligent assistants: A pilot study
    Félix Le Pailleur, Bo Huang, Pierre-Majorique Léger, Sylvain Sénécal, Canada
  • Using Reinforcement Learning Agents to Analyze Player Experience
    Tian Zhu, United States; Powen Yao, Taiwan; Michael Zyda, United States
  • Ask Me No Questions: Increasing Empirical Evidence for a Qualitative Approach to Technology Acceptance
    Brian Pickering, Rachael Bartholomew, United Kingdom; Mariet Nouri Janian, Italy; Borja Lopéz Moreno, Spain; Michael Surridge, United Kingdom
  • The Influences of Media Naturalness and Mental Model Alignment on Reducing Patient Uncertainty in Virtual Consultation
    Yuxi Vania Shi, Sherrie Y.X. Komiak, Paul Komiak, Canada
  • An empirical investigation of young children’s digitally augmented play
    Eva Brooks, Anthony Brooks, Denmark
Human Interface and the Management of Information

S307: Knowledge and Information Management
Chair(s): To be announced

  • Software Crowdsourcing Design: An Experiment on the Relationship between Task Design and Crowdsourcing Performance
    Turki Alelyani, Saudi Arabia; Paul T. Grogan, Yla Tausczik, Ye Yang, United States
  • User-Centered Design of a Process-Recommender System for Fiber Reinforced Polymer Production
    Thomas Schemmer, Philipp Brauner, Anne Kathrin Schaar, Martina Ziefle, Florian Brillowski, Germany
  • A Generalized User Interface Concept to enable Retrospective System Analysis in Monitoring Systems
    Viviane Herdel, Bertram Wortelen, Mathias Lanezki, Andreas Lüdtke, Germany
  • Implementation of Descriptive Similarity for Decision Making in Smart Cities
    Maryna Averkyna, Estonia
  • How to Design a Research Data Management Platform? Technical, Organizational and Individual Perspectives and Their Relations
    Lennart Hofeditz, Björn Ross, Konstantin Wilms, Marius Rother, Stephanie Rehwald, Bela Brenger, Ania López, Raimund Vogl, Dominik Rudolph, Germany
Engineering Psychology and Cognitive Ergonomics

S308: Human Energy & Resource Regulation: Conceptualization, Measurement, and Application
Chair(s): Thomas Franke, Mourad Zoubir, Germany

  • Fostering Flow Experience in HCI to Enhance and Allocate Human Energy
    Corinna Peifer, Annette Kluge, Nikol Rummel, Dorothea Kolossa, Germany
  • Managing Human Energy with Music? An Explorative Study of Users’ Energy-Related Listening Behaviours
    Mourad Zoubir, Thomas Franke, Germany
  • Application of a Pictorial Scale of Human Energy in Ecological Momentary Assessment Research
    Fabienne Lambusch, Oliver Weigelt, Michael Fellmann, Katja Siestrup, Germany
  • Augmented Energy for Locomotion: How do Users Perceive Energy Dynamics in Prototypical Mobility Scenarios?
    Markus Gödker, Thomas Franke, Germany
  • Human Energy in Organizations: Theoretical Foundations and IT-based Assessment
    Michael Fellmann, Fabienne Lambusch, Oliver Weigelt, Germany
Universal Access in Human-Computer Interaction

S309: Affective Computing for New Emotional Human-Computer Interfaces
Chair(s): Maura Mengoni, Italy

  • A Preliminary Investigation Towards the Application of Facial Expression Analysis to Enable an Emotion-Aware Car Interface
    Silvia Ceccacci, Maura Mengoni, Generosi Andrea, Luca Giraldi, Giuseppe Carbonara, Andrea Castellano, Roberto Montanari, Italy
  • Video Games to Foster Empathy: A Critical Analysis of the Potential of Detroit: Become Human and The Walking Dead
    Federica Pallavicini, Alessandro Pepe, Chiara Carmela Caragnano, Fabrizia Mantovani, Italy
  • Affective Communication Enhancement System for Locked-In Syndrome Patients
    Fanny Larradet, Giacinto Barresi, Leonardo S. Mattos, Italy
  • Affective Computing and Loneliness: How this Approach could Improve a Support System
    Laura Burzagli, Simone Naldini, Italy
Social Computing and Social Media

S310: Frontiers of Social Media
Chair(s): Christian W. Scheiner, Germany

  • I Do It Because I Feel That... Moral Disengagement and Emotions in Cyberbullying and Cybervictimisation
    Oronzo Parlangeli, Enrica Marchigiani, Stefano Guidi, Margherita Bracci, Alessandro Andreadis, Riccardo Zambon, Italy
  • Roles on Corporate and Public Innovation Communities: Understanding Personas to Reach New Frontiers
    Maximilian Rapp, Niclas Kröger, Samira Scheerer, Germany
  • The Role of Moral Receptors and Moral Disengagement in the Conduct of Unethical Behaviors on Social Media
    Christian W. Scheiner, Germany
  • Effective Online Advertising Strategy
    Marc Oliver Opresnik, Germany
  • Materialism and Facebook Usage: Could Materialistic and Non-Materialistic Values be Linked to Using Facebook Differently?
    Roshan Rai, Jade Blocksidge, Mei-I Cheng, United Kingdom
Augmented Cognition

S311: Harnessing the Power of Neuroergonomics for Augmented Cognition: Real-time monitoring & human-system performance enhancement
Chair(s): Kurtulus Izzetoglu, United States

  • Using fMRI to Predict Training Effectiveness in Visual Scene Analysis
    Joseph D. Borders, Bethany Dennis, Birken Noesen, Assaf Harel, United States
  • A Neuroimaging Approach to Evaluate Choices and Compare Performance of Tower Air Traffic Controllers during Missed Approaches
    Alvin J. Ayeni, Kiranraj Pushparaj, Singapore; Kurtulus Izzetoglu, United States; Sameer Alam, Vu N. Duong, Singapore
  • The Role of Gaze as a Deictic Cue in Human Robot Interaction
    Efecan Yilmaz, Mehmetcan Fal, Cengiz Acarturk, Turkey
  • Multimodal Analysis using Neuroimaging and Eye Movements to Assess Cognitive Workload
    Ricardo Palma Fraga, Venezuela; Pratusha Reddy, Ziho Kang, Kurtulus Izzetoglu, United States
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

S312: Human-Automation Interaction
Chair(s): Vincent G. Duffy, United States

  • Advancing a ‘Human Factors & Ethics Canvas’ for New Driver Assistance Technologies Targeted at Older Adults
    Joan Cahill, Katie Crowley, Sam Cromie, Ciaran Doyle, Eamonn Kenny, Alison Kay, Michael Gormley, Sonja Hermann, Ann Hever, Robert Ross, Ireland
  • Development and Evaluation of a Research Framework for Measuring the Reliance on Automation in Situations of Risk and Moral Dilemma
    Gian Luca Liehner, Philipp Brauner, Anne Kathrin Schaar, Martina Ziefle, Germany
  • How Do We Sit when Our Car Drives for Us?
    Martin Fleischer, Si Chen, Germany
  • The Difficulties in Usability Testing of 3-Dimensional Software Applying Eye-Tracking Methodology – Presented via Two Case Studies of Evaluation of Digital Human Modelling Software
    Mária Babicsné Horváth, Károly Hercegfi, Hungary
  • Statistical Posture Prediction of Vehicle Occupants in Digital Human Modelling Tools
    Erik Brolin, Dan Högberg, Pernilla Nurbo, Sweden
  • Proactive Analysis of Complex Systems through DHM: Paradigmatic Application of an Innovative Ergonomic Cumulative Index to Large Retail Stores.
    Carlo Emilio Standoli, Nicola Francesco Lopomo, Stefano Elio Lenzi, Giuseppe Andreoni, Italy

S313: Modern Applications - III
Chair(s): David A. Plecher, Germany

  • TrackSugAR
    David A. Plecher, Christian Eichhorn, Conrad Steinmetz, Gudrun Klinker, Germany
  • CASRM: Cricket Automation and Stroke Recognition Model using OpenPose
    Tevin Moodley, Dustin Van der Haar, South Africa
  • Development and Evaluation of a Platform-independent Surgical Workstation for an Open Networked Operating Theatre Using the IEEE 11073 SDC Communication Standard
    Okan Yilmaz, Dario Wieschebrock, Jan Heibeyn, Klaus Rademacher, Armin Janß, Germany
  • A Technology-Driven Approach for Child-Friendly Diabetes Management
    Martin Lurz, Maren Billmann, Markus Böhm, Helmut Krcmar, Germany
  • A Reliable and Inexpensive Integration of Virtual Reality and Digital Human Modelling to Estimate Cervical Spine Function
    Nicola Francesco Lopomo, Paolo Mosna, Stefano Elio Lenzi, Carlo Emilio Standoli, Paolo Perego, Stefano Negrini, Giuseppe Andreoni, Italy
Design, User Experience, and Usability

S314: Measures for Emotional Design - I
Chair(s): Francisco Rebelo, Ernesto Filgueiras, Portugal

  • Can an Environmental Feature Influence Interview Anxiety? A Virtual Reality Study
    Elisangela Vilar, Paulo Noriega, Tania Borges, Francisco Rebelo, Sara Ramos, Portugal
  • eSports: How do Video Game Aspects Define Competitive Gaming Streams and Spectatorship
    Eulerson Rodrigues, Ernesto Filgueiras, Portugal
  • Emotional Design and Gamification in Educational Processes: Predictor Model to Increase Video Game Efficiency
    Romulo Pinto, Ernesto Filgueiras, Portugal; Karina Moutinho, Brazil
  • Gamedesign and physiotherapy: Contribution of gamification and UX techniques to physical teenagers recovery
    Ernesto Filgueiras, Gustavo Desouzart, Portugal
  • Automatic Emotional Balancing in Game Design: Use of Emotional Response to Increase Player Immersion
    Willyan Dworak, Ernesto Filgueiras, João Valente, Portugal

S315: Creativity and Innovation in DUXU
Chair(s): Virgínia Tiradentes Souto, Brazil

  • How to Design Potential Solutions for a Cross-Country Platform that Leverages Students’ Diversity: A User-Centered Design Approach – and its Challenges
    Giulia D'Ettole, Thomas Bjørner, Amalia De Götzen, Denmark
  • Analysis of clustering techniques in MMOG with restricted data: the case of Final Fantasy XIV
    Lucas Vanderlei Fernandes, Mauricio Miranda Sarmet, Carla Denise Castanho, Ricardo Pezzuol Jacobi, Tiago Barros Pontes E Silva, Brazil
  • Available Technologies: Web Design for Technology Transfer from Public Education and Research Institutions
    Daniel Nascimento Medeiros, Virgínia Tiradentes Souto, Brazil
  • Designing an Innovative Collaborative Learning Application: The Case of Method 300
    Virgínia Tiradentes Souto, Ricardo Ramos Fragelli, Wilson Henrique Veneziano, Brazil

S316: DUXU for Health and Well-Being - I
Chair(s): Ilyasse Belkacem, Luxembourg

  • The development of a point of care clinical guidelines mobile application following a user-centred design approach
    James Mitchell, Ed De Quincey, Charles Pantin, Naveed Mustfa, United Kingdom
  • Investigating a Design Space for Developing Design Thinking in Electronic Healthcare Records
    Ilyasse Belkacem, Luxembourg; Isabelle Pecci, France; Anthony Faiola, United States; Benoît Martin, France
  • Preliminary findings regarding the effect of an interactive wall to promote hand hygiene among healthcare workers
    Beatriz Pereira, Hande Ayanoglu, Emilia Duarte, Portugal
  • UX concerns in developing functional orthodontic appliances
    Stefano Filippi, Luca Grigolato, Gianpaolo Savio, Italy
  • Design and Usability of an E-Health Mobile Application
    Maria Rita Nogueira, Paulo Menezes, Sérgio Carvalho, Bruno Patrão, Inês A. Trindade, Raquel Guiomar, Joana Duarte, Teresa Lapa, José Pinto-Gouveia, Paula Freitas Castilho, Portugal

S317: User-Centered Design in Interactive Systems
Chair(s): Claire Ancient, United Kingdom

  • Augmented Reality Interface Design to Support Visualisation of ‘Risk Landscapes’
    Claire Ancient, Richard Teeuw, United Kingdom
  • Multisensory HCI Design with Smell and Taste for Environmental Health Communication
    Paula Neves, Antonio Camara, Portugal
  • Navigating through Haptics and Sound: A Non-visual Navigation System to Enhance Urban Bicycling
    Anette Isabella Giesa, Sweden
  • User experience requirements and interface design for the TouristHub trip planning platform
    Modestos Stavrakis, Damianos Gavalas, Panayiotis Koutsabasis, Spyros Vosinakis, Greece
  • Increasing Awareness of Avalanche DANGER: Redesigning a Bulletin
    Bojan Blažica, Franc Novak, Špela Poklukar, Peter Novak, Vanja Blažica, Slovenia
  • Holistic Assessment of Situated Cooking Interactions: Preliminary Results of an Observational Study
    Stephanie Van Hove, Anissa All, Peter Conradie, Lieven De Marez, Belgium
Distributed, Ambient and Pervasive Interactions

S318: Urban Life in Smart Cities, Learning Cities, and Future Cities
Chair(s): H. Patricia McKenna, Canada

  • Adaptability and Attuning in Smart Cities: Exploring the HCI Grand Challenge of Learning and Creativity
    H. Patricia McKenna, Canada
  • Smart Learning in the Community: Supporting Citizen Digital Skills and Literacies
    Pen Lister, Malta
  • Tableware: Social Coordination through Computationally Augmented Everyday Objects Using Auditory Feedback
    Yanjun Lyu, Brandon Mechtley, Lauren Hayes, Xin Wei Sha, United States
  • Participatory Governance in Smart Cities: Future Scenarios and Opportunities
    Nicole Shadowen, Thomas Lodato, Daria Loi, United States
  • The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model
    Sarah Chauncey, Gregory I. Simpson, United States
HCI in Business, Government and Organizations

S319: Digital Business Transformation - I
Chair(s): Kaveh Bazargan, Iran

  • Advancing Design Innovation and Maturity with Sustainable UX Capacity-Building and Adoption: Insights from SIGCHI.IR
    Kaveh Bazargan, Ms. Mina Tafazoli, Iran
  • Storytelling with Data in the Context of Industry 4.0: A Power BI-based case study on the shop floor
    Juliana Salvadorinho, Leonor Teixeira, Beatriz Sousa Santos, Portugal
  • Designing Community-based Open Innovation Platforms based on Αctual User Behavior
    Claas Digmayer, Eva-Maria Jakobs, Germany

S320: HCI for Enterprises and Public Administration
Chair(s): To be announced

  • Transformation Action Cycle - Suggestions for Employee Centered Transformation to Digital Work in SMEs
    Johanna Kluge, Martina Ziefle, Achin Buschmeyer, Cornelia Hahn, Germany
  • Understanding How Virtual Agile Teams Use Slack in Humanistic Co-Design Projects
    Areej Al-Wabil, Shiroq Al-Megren, Basmah AlKadhi, Saudi Arabia
  • Towards Conversational E-Government - An Experts' Perspective on Requirements and Opportunities of Voice-based Citizen Services
    Matthias Baldauf, Hans-Dieter Zimmermann, Switzerland
  • It‘s About the Documents - Re-Engineering Business Processes in Public Administrations
    Christopher Lentzsch, Thomas Herrmann, Germany
  • Human Computer Interaction Aspects of Enterprise Social Networks: an Empirical Validation of Adoption Model in a Developing Country
    Ghada Refaat El Said, Egypt
Learning and Collaboration Technologies

S321: Learning Experience Design: Embodiment, Gesture, and Interactivity
Chair(s): Andri Ioannou, Yiannis Georgiou, Cyprus; Mina Johnson, United States

  • Designing ‘Embodied’ Science Learning Experiences for Young Children
    Rhiannon Thomas Jha, Sara Price, Alison Motion, United Kingdom
  • Teachers' Adoption of Embodied Learning Digital Games with an Inclusive Education Approach: Lessons Learnt from the INTELed Project in Spain?
    Alejandra Martínez-Monés, Sara Villagrá-Sobrino, Eva-María Fernández Faundez, María Jiménez Ruiz, Spain
  • A Co-Design Approach for the Development and Classroom Integration of Embodied Learning Apps
    Yiannis Georgiou, Andri Ioannou, Cyprus
  • Evaluation of the Virtual Mobility Learning Hub
    Diana Andone, Silviu Vert, Vlad Mihaescu, Daniela Stoica, Andrei Ternauciuc, Romania
  • Using Virtual Reality Simulations to Encourage Reflective Learning in Construction Workers
    Eileen Fiala, Markus Jelonek, Thomas Herrmann, Germany

S322: Technologies Within and Beyond the Classroom
Chair(s): Ajrina Hysaj, United Arab Emirates

  • Reflective Journaling: A Theoretical Model and Digital Prototype for developing Resilience and Creativity
    Ana Rivera, United Kingdom; Alwin De Rooij, Netherlands; Sarah Jones, United Kingdom
  • Generating Dashboards using Fine-Grained Components: A Case Study for a PhD Programme
    Andrea Vázquez-Ingelmo, Francisco J. García-Peñalvo, Roberto Therón, Spain
  • Use of an Emotional Chatbot for the Analysis of a Discussion Forum for the Improvement of an E-Learning Platform
    Karim Elia Fraoua, Jean-Marc Leblanc, Amos David, France
  • Development of a Flipped Classroom Approach to Teaching Lung Pathology: the Evaluation of a Formative on-Line Quiz Primer to Encourage Active Learning
    Mark Dixon, Katherine Syred, United Kingdom
  • Exploring Affordances of Distance Learning Platform (DLP) In COVID -19 Remote Learning Environment
    Ajrina Hysaj, Doaa Hamam, United Arab Emirates
  • Learning and Creativity through a Curatorial Practice using Virtual Reality
    Sérgio Eliseu, Maria Manuela Lopes, João Pedro Ribeiro, Fábio Oliveira, Portugal
Human Aspects of IT for the Aged Population

S323: Intergenerational Use of New Media
Chair(s): Eugène Loos, Netherlands; Inês Amaral, Portugal

  • Intergenerational social media use: expectations of adults and elder users.
    Nicoletta Vittadini, Italy
  • Intergenerational Perspectives on Audiences Studies: From Youth to Senior Representations
    Maria José Brites, Inês Amaral, Sofia José Santos, Portugal
  • Mapping Intergenerational Masculinities on Instagram
    Inês Amaral, Sofia José Santos, Maria José Brites, Portugal
  • Intergenerational Communication in Traditional and Virtual Bulgarian Families
    Lilia Raycheva, Mariyan Tomov, Neli Velinova, Bulgaria
  • "Older and Younger People": Towards a Cross-generational Online Peer Support about Cancer. The Example of Glioblastoma on French Digital Platforms.
    Juliette Charbonneaux, Karine Berthelot-Guiet, France
  • Attitudinal and Behavioral Differences between Older and Younger Adults using Mobile Devices
    Elizabeth Nichols, Erica Olmsted-Hawala, Andrew Raim, Lin Wang, United States

S324: Understanding Technological and Environmental Needs of Older Adults
Chair(s): Alex Chaparro, United States

  • Assessing Alternative Text Presentation and Tablet Device Usage for Low Vision Leisure Reading
    Erin Gannon, Laura Walker, Alex Chaparro, Barbara Chaparro, United States
  • Use of Augmented Reality by Older Adults
    Jessyca Derby, Barbara Chaparro, United States
  • The Effects of Increasing Degree of Unreliable Automation on Older Adults' Performance
    Claire Textor, Richard Pak, United States
  • Embodied Interaction Design to Promote Creative Social Engagement for Older Adults
    Lina Lee, Johanna Okerlund, Mary Lou Maher, Thomas Farina, United States
  • Designing digital technologies and safeguards for improving activities and well-being for aging in place
    Helene Fournier, Irina Kondratova, Heather Molyneaux, Canada

S325: Older Adults in the Web Ecology Experiences
Chair(s): Ana Isabel Veloso, Portugal

  • Older Adults' Participation in VIAS’ Mobile App Design
    Cristina Azevedo Gomes, Sónia Ferreira, Bárbara Sousa, Portugal
  • Gameful Tale-Telling and Place-Making from Tourists’ Generation to Generation: A Review
    Liliana Vale Costa, Ana Isabel Veloso, Portugal
  • Footour: Designing and Developing a Location-based Game for Senior Tourism in the miOne Community
    Ana Isabel Veloso, Diogo Carvalho, João Sampaio, Sofia Ribeiro, Liliana Vale Costa, Portugal
  • “The Terms and Conditions Came Back to Bite”: Plain Language and Online Financial Content for Older Adults
    Alessandra Rossetti, Patrick Cadwell, Sharon O'Brien, Ireland
  • Digital Inclusion or Digital Divide for Older Immigrants? A Scoping Review
    Xin Chen, Britt Östlund, Susanne Frennert, Sweden

S326: Elder's User Experiences - II
Chair(s): Hande Ayanoglu, Portugal

  • Defining Digital Joy-of-Use Criteria for Seniors: An Applied Design Approach to Build Motivational User Experiences for Older Generations
    Michel Bauer, Bruno Silva, Carlos Rosa, Portugal
  • An Age-friendly System Design for Smart Home: Find-ings from Heuristic Evaluation
    Adriana Maria Pires Marques da Silva, Bruno Silva, Hande Ayanoglu, Portugal
  • UCD in AAL: Status Quo and Perceived Fit
    Silas Barth, Rebecca Weichelt, Stephan Schlögl, Felix Piazolo, Austria
  • Computer-Based Foreign Language Learning Programs for the Elderly – A Review Study
    Blanka Klimova, Czech Republic
  • The Design of Electronic Tagging and Tracking Solutions to Improve the Safety and Person-Centered Care for People with Dementia
    Anders Kalsgaard Møller, Denmark
HCI in Games

S328: Playful Experiences: Design and Impact
Chair(s): Daniel Riha, Czech Republic

  • Hermeneutic Relations in VR: Immersion, Embodiment, Presence and HCI in VR Gaming
    Leighton Evans, United Kingdom; Michal Rzeszwski, Poland
  • Wizard of Oz and the Design of a Multi-player Mixed Reality Game
    Niklas Torstensson, Tarja Susi, Ulf Wilhelmsson, Mikael Lebram, Sweden
  • A Warning: Potential Damages Induced by Playing XR Games
    Jakub Binter, Daniel Riha, Czech Republic; Hermann Prossinger, Austria
  • Gender Differences When School Children Develop Digital Game-based Designs: A Case Study
    Jeanette Sjöberg, Sweden; Eva Brooks, Denmark
  • InCuDe: Heuristics for Enhancing Spectator Experience in Streamed Games
    Matthew Horton, Janet C. Read, Christopher Willitts, United Kingdom
HCI in Mobility, Transport and Automotive Systems

S329: Walking, Cycling, Driving – Urban Mobility & Street Design for All Road Users
Chair(s): Angelika C. Bullinger, Andre Dettmann, Germany

  • Toolbox for Analysis and Evaluation of Low-Emission Urban Mobility
    Felix Böhm, Christine Keller, Waldemar Titov, Mathias Trefzger, Jakub Kuspiel, Swenja Sawilla, Thomas Schlegel, Germany
  • Employees’ Vulnerability – the Challenge When Introducing New Technologies in Local Authorities
    Ann-Marie Nienaber, United Kingdom; Sebastian Spundflasch, Germany; Andre Soares, Andree Woodcock, United Kingdom
  • A Methodological Approach to Determine the Benefits of External HMI during Interactions between Cyclists and Automated Vehicles: A Bicycle Simulator Study
    Christina Kaß, Stefanie Schoch, Frederik Naujoks, Sebastian Hergeth, Andreas Keinath, Alexandra Neukum, Germany
  • User requirement? Travel Mode Choice Routines across different Trip Types
    Dorothea Langer, Angelika C. Bullinger, Germany
  • An Evaluation Environment for User Studies in the Public Transport Domain
    Christine Keller, Waldemar Titov, Mathias Trefzger, Jakub Kuspiel, Naemi Gerst, Thomas Schlegel, Germany
Adaptive Instructional Systems

S330: DISCUSSION PANEL: Predicting Future Adaptive Instructional Capabilities
Chair(s): Robert A. Sottilare, United States

  • A Glimpse of the Future of Adaptive Instructional Capabilities
    Robert A. Sottilare, United States
  • Adaptive Instructional Systems (AISs) for the Whole Child
    KP Thai, United States
  • AISs for Accelerating Expert Medical Decision-Making in Disaster Contexts
    Jeanine DeFalco, United States
  • Extended Classrooms and Hybrid Tutors: Making AIS the Teacher's Best Friend
    Andrew J. Hampton, United States
  • How COVID-19 Stimulated Increases in Online Learning will Accelerate Innovations in Adaptive Instructional Capabilities
    Jim Goodell, United States
  • Bridging the Gap between AIS Conceptual Models and Architectural Components
    Keith Brawner, United States
  • Humans on the Loop: Creating AIS Teaming
    Benjamin Goldberg, United States
  • Levels of Adaptation in Instructional Systems - Present and Future
    Robby Robson, United States

19:30 – 21:30 (CEST - Copenhagen)
Human-Computer Interaction

S331: Visualization for Insights
Chair(s): Vinícius Segura, Juliana J. Ferreira, Brazil

  • Reflections on Data Visualization Design by Professionals in the Tourism Field
    Caroline M. Barroso, Caroline Q. Santos, Brazil; Luciana S. Espindola, Poland; Milene S. Silveira, Brazil
  • Automatic Deformation Detection and Analysis Visualization of 3D Steel Structures in As-Built Point Clouds
    Rogerio Pinheiro De Souza, Cesar A. Sierra-Franco, Paulo Ivson Netto Santos, Marina Polonia Rios, Daniel Luiz De Mattos Nascimento, Alberto Barbosa Raposo, Brazil
  • Revisiting Visualization Task Taxonomies: Specifying Functions for the Data Transformations Stage
    Ariane Moraes Bueno Rodrigues, Gabriel Diniz Junqueira Barbosa, Raul De Araújo Lima, Dieinison Jack Freire Braga, Hélio Cortes Vieira Lopes, Simone Diniz Junqueira Barbosa, Brazil

S332: Novel Theoretical and Design Approaches in HCI
Chair(s): Daniel Fitton, United Kingdom

  • “Boundaries do not sit still.” From Interaction to Agential Intra-action in HCI
    Claude Draude, Germany
  • Yayy! You have a new notification: Co-designing Multi-device Locative Media Experiences with Young People
    Daniel Fitton, Keith Cheverst, Janet C. Read, United Kingdom
  • Wizardry in Distributed Participatory Design: from Design to Implementation
    Malin Wik, Akhona Khumalo, Sweden
  • Human Computer Interfaces Reconsidered: A Conceptual Model for Understanding User Interfaces
    Susanne Koch Stigberg, Norway
  • Exploring Empowerment in Participatory Design with Teens
    Janet C. Read, United Kingdom

S333: Human Robot Interaction - III
Chair(s): Piercosma Bisconti Lucidi, Italy

  • A User Interface for Personalized Web Service Selection in Business Processes
    Dionisis Margaris, Dimitris Spiliotopoulos, Costas Vassilakis, Gregory Karagiorgos, Greece
  • Multi-Human Management of Robotic Swarms
    John R. Grosh, Michael A. Goodrich, United States
  • Sexual Robots: the Social-Relational Approach and the Concept of Subjective Reference
    Piercosma Bisconti Lucidi, Susanna Piermattei, Italy
  • Enhancing Drone Pilots' Engagement Through a Brain-Computer Interface
    Tracy Pham, Dante Tezza, Marvin Andujar, United States
  • One-hand Controller for Human-Drone Interaction – a Human-centered Prototype Development
    Sebastian Büttner, Rami Zaitoon, Mario Heinz, Carsten Röcker, Germany

S334: Interaction Design and Evaluation Methods - II
Chair(s): Lawrence J. Henschen, United States

  • Eye Movement Classification Algorithms: Effect of Settings on Related Metrics
    Amin G. Alhashim, United States
  • "With Close Friends It Wouldn’t Be Weird": Social Distance and Animoji Use
    Susan Herring, Ashley Dainas, Holly Lopez Long, Ying Tang, United States
  • Design Interface and Modeling Technique
    Julia C. Lee, Lawrence J. Henschen, United States
  • Brainstorming for Sensemaking in a Multimodal, Multiuser Cognitive Environment
    Shannon Briggs, Matthew Peveler, Jaimie Drozdal, Lilit Balagyozyan, Jonas Braasch, Hui Su, United States
  • Multiuser Human-Computer Interaction Settings: Preliminary Evidence of Online Shopping Platform Use by Couples
    Armel Quentin Tchanou, Pierre-Majorique Léger, Sylvain Sénécal, Laurie Carmichael, Constantinos Coursaris, Marc Fredette, Canada
  • Deriving Interaction and Awareness Services From Computer-Mediated Communication Specifications
    Maximiliano Canche, Sergio F. Ochoa, Daniel Perovich, Chile

S335: Chatbots and AI
Chair(s): Lynne Coventry, United Kingdom

  • Deception of the “Elephant in the Room”: Invisible Auditing Multi-Party Conversations to Support Caregivers in Cognitive Behavioral Group Therapies
    Eleonora Aida Beccaluva, Antonio Chiappetta, Julian Cuellar Mangut, Luca Molteni, Marco Mores, Daniele Occhiuto, Franca Garzotto, Italy
  • An antenatal care awareness prototype chatbot application using a user-centric design approach
    Mohammed Bahja, Julia Bahja, Nour Abuhwaila, United Kingdom
  • User Trust and Understanding of Explainable AI: Exploring Algorithm Visualisations and User Biases
    Dawn Branley-Bell, Rebecca Whitworth, Lynne Coventry, United Kingdom
  • A User-centric Framework for Educational Chatbots Design and Development
    Mohammed Bahja, Rawad Hammad, Gibran Butt, United Kingdom
Human Interface and the Management of Information

S336: Human-Computer Interaction and Expanded Musical Practice
Chair(s): Eduardo A.L. Meneses, Marcelo M. Wanderley, Canada

  • An Intermediate Mapping Layer for Interactive Sequencing
    Mathias Kirkegaard, Mathias Bredholt, Marcelo M. Wanderley, Canada
  • Expanding and Embedding a High-level Gesture Vocabulary for Digital and Augmented Musical Instruments
    Eduardo A.L. Meneses, Takuto Fukuda, Marcelo M. Wanderley, Canada
  • Open Source DMIs: Towards a Replication Certification for Online Shared Projects of Digital Musical Instruments
    Filipe Calegario, João Tragtenberg, Brazil; Johnty Wang, Ivan Franco, Eduardo A.L. Meneses, Marcelo M. Wanderley, Canada
  • A Visualization Tool for the CIRMMT Distinguished Lecture Series
    Marcelo M. Wanderley, Mathias Bredholt, Christian Frisson, Canada
  • A Detailed Examination of User Interactions with Two Different Data Interfaces
    Rui Wang, Tamara Babaian, United States
Universal Access in Human-Computer Interaction

S337: Inclusive Technologies: Development Experiences in Latin America
Chair(s): J. Andrés Sandoval-Bringas, Mexico

  • Proposal for an Interactive Software System Design for learning Mexican Sign Language with Leap Motion
    Teresita Alvarez-Robles, Francisco Álvarez, Mónica Carreño-Leon, Mexico
  • METUIGA “Methodology for the Design of Systems based on Tangible User Interfaces and Gamification Techniques” - Case Study: Teaching Geometry in Children with Visual Problems
    Luis Roberto Ramos Aguiar, Francisco Álvarez, Mexico
  • Makerspaces for Inclusive Education
    Cristina G. Reynaga-Peña, Mexico; Christopher Myers, United States; Juan Manuel Fernandez-Cardenas, Azael Jesus Cortes-Capetillo, Leonardo David Glasserman-Morales, Mexico; Eric Paulos, United States
  • Augmented reality as a tool to support the inclusion of colorblind people
    Julio Cesar Ponce Gallegos, Martin Montes Rivera, Francisco Javier Ornelas Zapata, Alejandro Padilla Diaz, Mexico
  • Designing a Tangible User Interface for Braille Teaching
    Mónica Carreño-Leon, J. Andrés Sandoval-Bringas, Teresita Alvarez-Robles, Rafael Cosio-Castro, Italia Estrada Cota, Alejandro Leyva Carrillo, Mexico

S338: Novel Approaches to Universal Access
Chair(s): Ilia Adami, Greece

  • Design of a Tangible Programming Tool for Students with Visual Impairments and Low Vision
    Emmanuel Utreras, Enrico Pontelli, United States
  • Interest and Requirements for Sound-Awareness Technologies among Deaf and Hard-of-Hearing Users of Assistive Listening Devices
    Peter Yeung, Oliver Alonzo, Matt Huenerfauth, United States
  • Heuristic Evaluation for the Assessment of Inclusive Tools in the Autism Treatment
    Gustavo Constain, Cesar Collazos, Habib Fardoun, Colombia; Daniyal Alghazzawi, Saudi Arabia
  • A Context Driven Indoor Localization Framework for Assisted Living in Smart Homes
    Nirmalya Thakur, Chia Y. Han, United States
  • Perceived Midpoint of the Forearm
    Ziyan Lu, Quan Liu, Roger Cholewiak, Hong Z. Tan, United States
  • Robotic Cane for the Visually Impaired
    José Varela-Aldás, John Guamán, Belén Paredes, Fernando A. Chicaiza, Ecuador

S339: Novel Interaction Techniques for Universal Access
Chair(s): Troy McDaniel, United States

  • EyeHear: Smart Glasses for the Hearing Impaired
    Ishaan Sinha, Owen Caverly, United States
  • Understanding Pattern Recognition through Sound with Considerations for Developing Accessible Technologies
    Nicole Darmawaskita, Troy McDaniel, United States
  • The HapBack: Evaluation of Absolute and Relative Distance Encoding to Enhance Spatial Awareness in a Wearable Tactile Device
    Bryan Duarte, Troy McDaniel, Ramin Tadayon, Abhik Chowdhury, Allison Low, Sethuraman Panchanathan, United States
  • Sign Language Interpreter Detection Method for Live TV Broadcast Content
    João Guilherme Reiser de Melo, Leandro Paes, Davi Frossard, Rodrigo Ribeiro De Oliveira, Brazil
  • Method for Synchronized Driving of Sign Language Avatar Using a Digital TV signal
    Rodrigo Ribeiro De Oliveira, João Guilherme Reiser de Melo, Leandro Paes, Davi Frossard, Brazil
  • Rotate-and-Press: A Non-Visual Alternative to Point-and-Click?
    Hae-Na Lee, Vikas Ashok, I.V. Ramakrishnan, United States
Virtual, Augmented and Mixed Reality

S340: DISCUSSION PANEL: Real-Time Character Control - The State of the Art Facilitator
Chair(s): Tamara Griffith, United States

  • Research Results from Various Communication Modalities Provides Insights into Real-Time Character Control
    Tamara Griffith, United States
  • Closing the Gap between Real-time Motion Capture and Post-Production Animation
    Tabitha Dwyer, United States
  • A wizard-of-Oz tool for teaching negotiation skills
    Jonathan Gratch, United States

S341: Psychophysiological Effects of VAMR
Chair(s): Crystal Maraj, United States

  • Performance, Simulator Sickness, and Immersion of a Ball-Sorting Task in Virtual and Augmented Realities
    Crystal Maraj, Jonathan Hurter, Sean Murphy, United States
  • Did You Say Buttonless? Exploring Alternative Modes of Sensory Engagement for Augmented Reality Storytelling Experiences
    Richard Olaniyan, Travis Harvey, Heather Hendrixson, Jennifer Palilonis, United States
  • Improving the Visual Perception and Spatial Awareness of Downhill Winter Athletes with Augmented Reality
    Darren O'Neil, Mahmut Erdemli, Ali Arya, Stephen Field, Canada
  • Arms and Hands Segmentation for Egocentric Perspective based on PSPNet and Deeplab
    Heverton Sarah, Esteban Clua, Cristina Nader Vasconselos, Brazil
  • Negative Effects Associated with HMDs in Augmented and Virtual Reality
    Charles R. Descheneaux, Lauren Reinerman-Jones, Jason Moss, David Krum, Irwin Hudson, United States

S342: New Virtualities - IV
Chair(s): Angelos Barmpoutis, United States

  • Assessing the Role of Virtual Reality with Passive Haptics in Music Conductor Education: A Pilot Study
    Angelos Barmpoutis, Randi Faris, Luis Garcia, Luis Gruber, United States; Jingyao Li, P.R. China; Fray Peralta, United States; Menghan Zhang, P.R. China
  • Learning in Virtual Reality: Investigating the Effects of Immersive Tendencies and Sense of Presence
    Aliane Loureiro Krassmann, Brazil; Miguel Melo, Bruno Peixoto, Darque Pinto, Maximino Bessa, Portugal; Magda Bercht, Brazil
  • How augmented reality influences student workload in engineering education
    Wenbin Guo, Jung Hyup Kim, United States
  • Haptic Helmet for Emergency Responses in Virtual and Live Environments
    Florian Alber, Sean Hackett, Yang Cai, United States
  • Augmented Reality for City Planning
    Adam Sinclair Williams, Catherine Angelini, Mathew Kress, Edgar Ramos Vieira, Newton D'Souza, Naphtali D. Rishe, Joseph Medina, Ebru Özer, Francisco Ortega, United States
Social Computing and Social Media

S343: Ethics and Moderation in Social Media
Chair(s): Koustuv Saha, United States

  • Understanding Moderation in Online Mental Health Communities
    Koustuv Saha, Sindhu Kiranmai Ernala, Sarmistha Dutta, Eva Sharma, Munmun De Choudhury, United States
  • A Novel Tool for Online Community Moderator Evaluation
    Alicia Takaoka, United States
  • Cyber Risks in Social Media
    Linda R. Wilbanks, United States
  • Misinformation in the Chinese Weibo
    Lu Xiao, United States; Sijing Chen, P.R. China
  • Ethical, Legal & Security Implications of Digital Legacies on Social Media
    Paige Zaleppa, Alfreda Dudley, United States
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

S344: Reflections on Developments in Recent Decade
Chair(s): Vincent G. Duffy, United States

  • Safety Analytics for AI Systems
    Yang Cai, United States
  • IMotions ’ Automatic Facial Recognition & Text-Based Content Analysis of Basic Emotions & Empathy in the Application of the Interactive Neurocommunicative Technique LNCBT (Line&Numbered Concordant Basic Text)
    Jorge Mora-Fernandez, United States; Azizudin Khan, India; Fernando Estévez, Felipe Webster, María Isabel Fárez, Felipe Torres, Ecuador
  • Classification of Human Posture with RGBD Camera: Is Deep Learning Necessary?
    Hongbo Zhang, Denis Gracanin, Mohamed Eltoweissy, United States
  • Jarvis: A Multimodal Visualization Tool for Bioinformatic Data
    Mark Hutchens, Nikhil Krishnaswamy, Brent Cochran, James Pustejovsky, United States
  • Sensory Design in Games: Beyond Visual-Based Experiences
    Priscilla Maria Cardoso Garone, Sergio Nesteriuk, Gisela Belluzzo de Campos, Brazil
  • Systematic Literature Review on the Effect of Human Error in Environmental Pollution
    Gavin A. Duffy, Vincent G. Duffy, United States

S345: Modern Applications - IV
Chair(s): Ming-Lun (Jack) Lu, United States

  • Development of a Wearable IMU System for Automatically Assessing Lifting Risk Factors
    Ming-Lun (Jack) Lu, Menekse Barim, Shuo Feng, Grant Hughes, Marie Hayden, Dwight Werren, United States
  • A Design Framework to Automate Task Simulation and Ergonomic Analysis in Digital Human Modeling
    Mihir Sunil Gawand, H. Onan Demirel, United States
  • Personal Air Pollution Monitoring Technologies: User Practices and Preferences
    Nina Sakhnini, Ja Eun Yu, Rachael M. Jones, Debaleena Chattopadhyay, United States
  • Evaluation of Occupant Comfort and Health in Indoor Home-based Work and Study Environment
    Xingzhou Guo, Yunfeng Chen, United States
  • Outside the Box: Contextualizing User Experience Challenges in Emergency Medical Technician (EMT) and Paramedic Workflows
    Katelynn Kapalo, Joseph Bonnell, Joseph LaViola, United States
Design, User Experience, and Usability

S346: Design, User Experience & Usability (DUXU), Industry 4.0 and Cyber Security
Chair(s): Hashim Chunpir, Stefan Voß, Germany

  • Mystery Shopping in Public Transport: The Case of Bus Station Design
    Stefan Voß, Germany; Gonzalo Mejia, Colombia; Alexander Voß, Germany
  • Applications of Real-Time Data to Reduce Air Emissions in Maritime Ports
    Philip Cammin, Malek Sarhani, Leonard Heilig, Stefan Voß, Germany
  • Evolution of Public Transport in Rural Areas - New Technologies and Digitization
    Joachim Rolf Daduna, Germany
  • Managing Information in the Case of Opinion Spamming
    Liping Ge, Stefan Voß, Germany
  • On Designing of a Slot Sharing E-Platform of the Liner Shipping Services
    Xiaoning Shi, Germany; Lin Ma, P.R. China; Stefan Voß, Germany

S347: The Role of Disruptive Technologies in Designing Experiential Systems
Chair(s): Venere Ferraro, Ilaria Mariani, Italy

  • Reflecting on New Approaches for the Design for Behavioural Change Research and Practice: Shaping the Technologies through Immersive Design Fiction Prototyping
    Mila Stepanovic, Venere Ferraro, Italy
  • Intermodal Improvement: Nudging Users to Use Keyboard Shortcuts
    Niels Erik Raursø, Mikkel Kappel Persson, Denmark; Kristinn Bragi Garðarsson, Iceland; Daniel Mazáň, Simon Andreasen, Elizabete Avotiņa, Alex Ventegodt, Evangelia Triantafyllou, Denmark
  • Other Worlds. When worldbuilding and roleplay feed speculation
    Ilaria Mariani, Italy
  • Just a Natural Talk? The Rise of Intelligent Personal Assistants and the (Hidden) Legacy of Ubiquitous Computing
    Gabriele Barzilai, Lucia Rampino, Italy
  • Improving the Usability of Voice User Interfaces: A New Set of Ergonomic Criteria
    Caroline Nowacki, Anna Gordeeva, Anne Hélène Lizé, France
  • User Experience of Alexa, Siri and Google Assistant when Controlling Music – Comparison of Four Questionnaires
    Birgit Brüggemeier, Michael Breiter, Miriam Kurz, Johanna Schiwy, Germany

S348: Measures for Emotional Design - II
Chair(s): Francisco Rebelo, Ernesto Filgueiras, Portugal

  • Multimodality, Naturalness and Transparency in Affective Computing for HCI
    Sónia Rafael, Portugal
  • UX Criteria Risk in Digital Product Investment: Literature Review
    Larissa Rios, Ernesto Filgueiras, Farley Millano Fernandes, Portugal
  • Scales for Knowledge Elicitation; An Experimental Comparison Study
    Rui Belfort, Brazil; Farley Millano Fernandes, Portugal; Fabio Campos, Brazil
  • Measuring Users’ Psychophysiological Experience in Non-linear Omnichannel Environment
    ARIANE ROY, Sylvain Sénécal, Pierre-Majorique Léger, Bertrand Demolin, Émilie Bigras, Julie Gagné, Canada
  • Stress Heatmaps: a Fuzzy-based Approach that Uses Physiological Signals
    Alexandros Liapis, Christos Katsanos, Nikos Karousos, Dimitris Sotiropoulos, Michalis Xenos, Theofanis Orphanoudakis, Greece

S349: DUXU for Health and Well-Being - II
Chair(s): Tania Roy, United States

  • The Effect of Experience on Learnability and Usability of a Neuroimaging Platform
    Thomas Ruel, Pierre-Majorique Léger, Gregory Lodygensky, David Luck, Yang Ding, Sylvain Sénécal, Bertrand Demolin, Canada
  • Prototyping a Mental Health Smartphone Application
    Julian Hunter, Tania Roy, United States
  • PLANTY GO: A Smart Planter System to Relieve Stress and Anxiety of Urban Youngsters
    Weilun Huang, Zhenyu Cheryl Qian, Jung Joo Sohn, Yunran Ju, United States
  • Preliminary Design of an ‘Autonomous Medical Response Agent’ Interface Prototype for Long Duration Spaceflight
    Melodie Yashar, Jessica Marquez, Jayant Menon, Isabel Torron, United States
  • Transforming Patient Hospital Experience through Smart Technologies
    Haneen Ali, Astin Cole, Gabriella Panos, United States
Distributed, Ambient and Pervasive Interactions

S350: Quality of Life in Ambient Environments
Chair(s): John Α. Waterworth, Sweden

  • Inverting the Panopticon to Safeguard Privacy in Ambient Environments: an Exploratory Study
    Ingvar Tjostheim, Norway; John Α. Waterworth, Sweden
  • Motivating Physical Exercise in the Elderly with Mixed Reality Experiences
    Mark Chignell, Henrique Matulis, Brian Nejati, Canada
  • Artificial Intelligence and Concerns about the Future: A case study in Norway
    Kyriaki Kalimeri, Italy; Ingvar Tjostheim, Norway
  • Designing for Implicit and Positive Interactions - Artificial Intelligence and the Internet of Things in Support of Car drivers
    Mikael Wiberg, Sweden
  • Returning to Nature: VR Mediated States of Enhanced Wellness
    Henry J. Moller, Canada; John Α. Waterworth, Sweden; Mark Chignell, Canada
  • Ambient Interaction Design in a Primitive Society
    Kei Hoshi, New Zealand; John Α. Waterworth, Sweden

S351: Evidence-Based Investigation on User Experience in Cyber-Physical Systems: Quantitative and Qualitative Learning and Envisioning
Chair(s): Margherita Pillan, Italy

  • Aspects of Ambient UX Design within Design-to-Robotic-Production and -Operation Processes
    Milica Pavlovic, Italy; Henriette Bier, Netherlands; Margherita Pillan, Italy
  • Designing Unconscious and Enactive Interaction for Interactive Movie Experience
    Laura Varisco, Giulio Interlandi, Italy
  • Towards an UX Assessment Method for Ai-Enabled Domestic Devices
    Davide Spallazzo, Martina Sciannamè, Mauro Ceconello, Italy
  • Ambient UX Research: User Experience Investigation Through Multimodal Quadrangulation
    Marco Mandolfo, Milica Pavlovic, Margherita Pillan, Lucio Lamberti, Italy
HCI in Business, Government and Organizations

S352: Digital Business Transformation - II
Chair(s): To be announced

  • Exposing Undergraduate Students to the Challenges of Integrating Technology in Healthcare Delivery
    Laura Ikuma, Isa Nahmens, Craig M. Harvey, Dan Godbee, Tonya Jagneaux, United States
  • Teamwork in Virtual World - Impact of “Virtual Team” on Team Dynamic
    Bin Mai, Brittany Garcia, Lei Xie, Andrew McCubbins, Jinsil Seo, United States
  • The Impact of Work from Home (WFH) on Workload and Productivity in Terms of Different Tasks and Occupations
    Hongyue Wu, Yunfeng Chen, United States
  • Investigating Linguistic Indicators of Generative Content in Enterprise Social Media
    Elisavet Averkiadi, United States; Wietske Van Osch, Canada; Yuyang Liang, United States
Learning and Collaboration Technologies

S353: Interaction and Affect in Learning
Chair(s): To be announced

  • Visualizing Students' Eye Movement Data to Understand their Math Problem-Solving Processes
    Shuang Wei, Yan Ping Xin, Yingjie (Victor) Chen, United States
  • Voice Interaction for Training: Opportunities, Challenges, and Recommendations from HCI Perspective
    Irina Kondratova, Bruno Emond, Canada
  • Supporting Student-Teacher Interaction Through a Chatbot
    Sonia Mendoza, Manuel Hernández-León, Luis Martín Sánchez-Adame, José Rodríguez, Dominique Decouchant, Amilcar Meneses-Viveros, Mexico
  • Agency Affects Learning Outcomes with a Serious Game
    Julien Mercier, Ivan Luciano Avaca, Kathleen Whissell-Turner, Ariane Paradis, Canada; Tassos A. Mikropoulos, Greece
  • Do Individual Differences Modulate the Effect of Agency on Learning Outcomes with a Serious Game?
    Julien Mercier, Kathleen Whissell-Turner, Ariane Paradis, Ivan Luciano Avaca, Martin Riopel, Melanie Bedard, Canada
Human Aspects of IT for the Aged Population

S354: Gender, Ageism and Digital Media
Chair(s): Inês Amaral, Portugal

  • Technologies and Images of Older Women
    Maria Silveria Agulló-Tomás, Vanesa Zorrilla-Muñoz, Spain
  • Older People as Digital Newcomers: From Evidence to Intervention Proposal
    Milica Vukelic, Svetlana Cizmic, Dunja Jankovic, Branislava Vidanovic, Ivana Petrovic, Serbia
  • Older Women Living in Unfavorable Contexts and Tablets in Uruguay: A Design for Access and Use of Inclusive Information
    Martha Sabelli, Uruguay
  • Ageism and Media Generations in the Croatian Post-socialist Context
    Antonija Čuvalo, Croatia
  • Masculinities and Ageing: Deconstructing Online Representations among Portuguese Speaking Users
    Sofia José Santos, Inês Amaral, Maria José Brites, Portugal

S355: Digital Gaming Among Older Populations
Chair(s): Eugène Loos, Netherlands

  • Older Adults’ Motivation for Physical Activity Using Gamified Technology: An Eight-Week Experimental Study
    Dennis L.  Kappen, Pejman Mirza-Babaei, Lennart E. Nacke, Canada
  • The Relationship between the Seniors' Appraisal of Cognitive-Training Games and Game-Related Stress is Complex: a Mixed-Methods Study
    Najmeh Khalili-Mahani, Canada; Bob De Schutter, United States; Kim Sawchuk, Canada
  • Create Video Games to Promote Well-being of Elderly People – a Practice-Driven Guideline
    Marco Soldati, Carmen Zahn, Doruk Bildibay, Tabea Iseli, David Leisner, Mario Niederhauser, Markus Recher, Switzerland
  • Designing an Online Escape Game for Older Adults: The Implications of Playability Testing Sessions with a Variety of Dutch Players
    Amir Doroudian, Canada; Eugène Loos, Anne Ter Vrugt, Netherlands; David Kaufman, Canada

S356: Digital Media Across Generations
Chair(s): Francesca Comunello, Valentina Volpi, Italy

  • Online Cultural Participation in Italy. The Role of Digital Media across Generations
    Paola Panarese, Vittoria Azzarita, Italy
  • Young and Elderly Fashion Influencers
    Manuela Farinosi, Leopoldina Fortunati, Italy
  • Defining User Requirements of a eHealth Mobile App for Elderly: the HomeCare4All Project Case Study
    Roberta Grimaldi, Eliseo Sciarretta, Giovanni Andrea Parente, Italy
  • Communicating a Scattered Cultural Urban Event: A Survey on User Needs across Generations
    Valentina Volpi, Antonio Opromolla, Carlo Maria Medaglia, Italy
  • Media, Generations, and the Platform Society
    Piermarco Aroldi, Fausto Colombo, Italy
HCI in Games

S357: Serious Games for Well-Being
Chair(s): Pengyu Patrick Ren, United States

  • A Self-Adaptive Serious Game for Eye-Hand Coordination Training
    Leonardo Cardia da Cruz, Cesar A. Sierra-Franco, Greis Francy M. Silva-Calpa, Alberto Barbosa Raposo, Brazil
  • Learn to Cook for Yourself: Employing Gamification in a Recipe App Design to Promote a Healthy Living Experience to Young Generation
    Pengyu Patrick Ren, Zhenyu Cheryl Qian, Jung Joo Sohn, United States
  • Multidisciplinary Iterative Design of Exergames (MIDE): A Framework for Supporting the Design, Development, and Evaluation of Exergames for Health
    Yirou Li, John Munoz, Samira Mehrabi, Laura Middleton, Shi Cao, Jennifer Boger, Canada
  • E-sport practices and experiences: the case 522 university students
    Thierry Karsenti, Simon Parent, Canada
  • Usability Study of Online Game Addiction Help Site
    Jianle He, Qiping Zhang, United States
Adaptive Instructional Systems

S358: Ethics, Design and Research Considerations for Adaptive Instructional Systems
Chair(s): Andrew J. Hampton, United States

  • Dewey’s Ethics of Moral Principles and Deliberation: Extending IEEE’s Ethics Initiative for Adaptive Instructional Systems
    Jeanine DeFalco, Andrew J. Hampton, United States
  • User Rights and Adaptive A/IS – From Passive Interaction to Real Empowerment
    Ozlem Ulgen, United Kingdom
  • Training Simulations as Literacy and Numeracy Tools
    James Ness, Engineering Psychology Class of 2020 USMA Graduates, United States
  • Knowledge-to-Information Translation Training (KITT): An Adaptive Approach to Explainable Artificial Intelligence
    Robert Thomson, United States; Jordan Richard Schoenherr, Canada
  • Adapting the Zone of Proximal Development to the Wicked Environments of Professional Practice
    Jordan Richard Schoenherr, Canada
Culture and Computing

S359: HCI in Cultural and Creative Industries - II
Chair(s): To be announced

  • Increasing the Museum Visitor's Engagement through Compelling Storytelling based on Interactive Explorations
    Ana Rodrigues, Pedro Campos, Diogo Cabral, Portugal
  • Model for the Optimization of the Rendering Process, the Reduction of Workflow and Carbon Footprint
    Felipe González-Restrepo, Jorge Andrés Rodríguez-Acevedo, Sara B. Ibarra-Vargas, Colombia
  • A Methodological Reflection: Deconstructing Cultural Elements for Enhancing Cross-cultural Appreciation of Chinese Intangible Cultural Heritage
    Shichao Zhao, United Kingdom
  • Computer Science Intersects Humanities: Visualization Projects for Liberal Arts Undergraduate Students through an Interdisciplinary Approach Using Software Development Skills and Japanese Cultural Knowledge
    Hiroko Chiba, David Berque, United States
  • Exploring Augmented Reality as a Craft Material
    Lauren Edlin, Yuanyuan Liu, Nick Bryan-Kinns, Joshua Reiss, United Kingdom