T03: Become a Design Sprint Expert

Sunday, 19 July 2020, 08:30 – 12:30
Back to Tutorials' Program

 

Panayiotis Zaphiris (short bio)

Cyprus Interaction Lab
Cyprus University of Technology, Limassol, Cyprus

Andreas Papallas (short bio)

University of Oxford, United Kingdom

 

Objectives:

This half-day tutorial will take you through the format of a 5-day sprint following the structure of the ‘Design Sprint’ as coined by Google Ventures. This involves a series of design thinking tasks that progressively lead to a prototype solution of a well defined design problem.

In this tutorial, we will learn how to organise an effective Design Sprint for research and industry through hands-on activities where each of the participants will be able to practice and reflect on how this technique can help them in the product design process.

We will guide you through a series of design sprint activities, giving you a firsthand experience of what it’s like to apply this process to a design challenge. Along the way, you’ll hear stories of how other organizations have implemented design sprints and engage in discussions of tips and pitfalls for executing design sprints in your organization.

 

Content and benefits:

The emergence of Design/Creative Thinking in exploring imaginative and unique solutions to issues that relate to technology and social innovation has gradually become prominent. A design sprint is a process for rapidly answering critical business questions through designing, prototyping, and testing ideas with customers. Typically, these start from a wider-scale and more abstract thinking exercises gradually building towards a design prototype and user testing.

Indicative content and activities:

  • Welcome and introduction
  • Design sprint overview
  • How to prepare for a design sprint
  • Uses of design sprints
  • Defining the problem
  • Storyboards
  • Sketching
  • Prototyping (demonstration of web platforms)
  • Sprint debrief and retrospective
  • What happens after a design sprint
  • Integration into teams and organizations
  • Tutorial retrospective
  • Wrap-up

Learning Outcomes:

  • Understand how to deploy the design thinking process within your organization to innovate quickly and effectively
  • Learn the five phases of a design sprint, how to facilitate your team through a design sprint, and when to use a design sprint
  • Practise the implementation of a design sprint for a real life design problem

 

Target Audience:

Target audience includes (but is not limited to): designers, researchers working in areas related to design for social change or sustainable design, interface architects, activists, policy and opinion makers.

Bio Sketches of Presenters:

Panayiotis Zaphiris is a Professor at the Department of Multimedia and Graphic Arts of the Cyprus University of Technology and director of the Social Computing Research Centre. He sits at the board of directors of RISE, a 30-million EU-funded Centre of Excellence and created and leads the online MSc in Interaction Design numbering more than 80 students from 40 different countries. Before returning to Cyprus he was a Reader at the Centre for Human-Computer Interaction Design, School of Informatics of City University London where he still holds the title of Honorary Senior Visiting Fellow. Before City University, he was a researcher at the Institute of Gerontology at Wayne State University from where he also got his Ph.D. in Human Computer Interaction (HCI).

Andreas Papallas is a DPhil student at the University of Oxford and a practicing architect. He received his MPhil from the University of Cambridge with distinction and his BA from the University of Sheffield in architecture. He teaches co-creative design and design thinking at the MSc in Interaction Design of the Cyprus University of Technology. Andreas is a certified Design Sprint Facilitator and manages the first Makerspace in Cyprus.